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let

in JavaScript

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In simple terms, 'let' in JavaScript is a keyword we use to declare variables. Variables can be considered as containers where we store values. Unlike some other programming languages, JavaScript has some unique rules when it comes to declaring variables. Let's say, for instance, when we use 'let' to declare a variable, that variable can only be accessed within the block of code where it has been declared. This is known as 'block scope'.

Imagine let in JavaScript

Example of 'let' in JavaScript

This is how we can declare a variable using 'let' in JavaScript. Once declared, we can give the variable a value and later use that value in our code.

let myFavoriteColor = 'blue';
console.log(myFavoriteColor); // Outputs: blue

Block Scope and 'let'

Now we'll demonstrate what 'block scope' means in JavaScript. A 'block' is any section of code surrounded by curly braces ({}). If we declare a variable using 'let' inside a block, it can't be accessed outside that block.

{
    let blockScopeVar = 'You can only see me inside this block.';
    console.log(blockScopeVar); // This will successfully log the message
}
console.log(blockScopeVar); // This will throw an error because blockScopeVar isn't accessible here.

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Imagine you're playing a game where you create your own creatures. In JavaScript, 'let' is like a box where you can put your creatures. You use 'let' when you want to create (we say 'declare') a new creature. The good thing is - you can change what's in the box later! For example, first, you put a dinosaur in the box, but later, you can replace it with a dragon or anything else you want.

Imagine let in JavaScript

How to use it

Here's how you use 'let'. First you write 'let', then you give your box a name (this could be 'myCreature'), then you tell what's in the box (like 'dinosaur'). So, it will look like this: 'let myCreature = 'dinosaur';'. If you want to change what's in the box, you just write the name of your box (like 'myCreature') and then tell what's the new thing in the box (like 'dragon'). So, it would look like this: 'myCreature = 'dragon';'.

let myCreature = 'dinosaur';
myCreature = 'dragon';

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By reading this article, you've invested 0.82 minutes of your life into expanding your knowledge and perspectives. Now, imagine learning on-the-go, turning every moment into an opportunity for growth and discovery.

About author

Roman Y.
Senior Software Engineer at Nike

Why did I decide to launch this website? Drawing from my rich background in interviewing candidates for a variety of developer roles, I've observed a common pattern: many applicants share similar deficiencies in their knowledge during technical interviews. Motivated by this insight, I established this website with the aim of assisting developers in securing their ideal job. Through straightforward and concise articles, my goal is to not only deepen your understanding of programming language nuances but also to equip you with the insights needed to deliver the precise answers interviewers expect. Essentially, you'll be providing the correct response. I encourage you to spread the word about this site on social media platforms. Echoing the wisdom of an Armenian saying: "Do good and cast it into the water."

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